TopNav
header

 

Last boss in the DLC, this DLC has been alot of fun to play. 2 out the 3 bosses were really great design wise to fight against.


Incredible deep, and well thought boss. Very hard and challenging, this boss is a new and not a copy/paste boss, because he may look simular to Smelter Demon from Iron Keep, but it's not despite having the same moveset and whatnot this is clearly a different boss, because Smelter Demon in Iron Keep has a red flame, and this Smelter Demon is blue.

 


 

This guy is a dick, crappy kill video, but w/e.


Admin | July 18, 2014

More FFXIV updates

Upgraded my Astrum gloves since they are BiS and finally got 3 logs from the new hunting since 2.3.

Also leveled my Culnarian to 37 for Steady Hand II so my Hasty Touch is feels less random. With Steady Hand I it has a 70% success rate, but now with Steady Hand II it will have a 80% success rate feels abit more reliable.


Admin | July 15, 2014

Liberator!

ALL COMMUNISTS MUST BE LIBERATED

Had to wait 3 fucking weeks, because I spent all my Soldiery on gear since I needed gear upgrades badly.


Admin | June 28, 2014

Stardust rod

Finally got my BLM to 50 and got my Stardust rod to zenith might as well since I'll be using it for awhile.


Admin | July 01, 2014

Loot day

First coil and DRG drops!


Admin | June 23, 2014

Gae Bolg Animus!

FINALLY JESUS CHRIST


 

Very balanced.


Hey all. I would like to showcase you a build I am enjoying in PvE and PvP.

The goal : *extreme* single hit damage. I am talking about 1000-1200 a hit with a buffed weapon with a R2, with instant kill backstabs, while still being able to move swiftly with high amount of stamina regen.


-----------------------------------------------------------------
I picked Explorer as starting, because it seemed the best starting class for this build it starts with 12 ADP and has only 5/5 INT/Faith.

 

-----------------------------------------------------------------
Stats and why
-----------------------------------------------------------------

Vigor = 50, nice having a high health pool

Endurance = 45, Heavy weapons consume fair amount of stamina, with high amount of stamina this allows you to pool more stamina while being under 50% equipment load so you can roll more often as well.

VIT = 39 With 39 VIT you can pretty much wear alot of good / semi-heavy armor and still be below 50% equipment load.

ATN = 20, which gives you four spell slots gives you some variation with different kind of Pyromancy spells.

STR = 20, 18 is required to 2-hand the Malformed Skull. 20 is required to wear Havel, if you don't want to wear Havel you can go with 18.

DEX = 7, You need 7 DEX for the Malformed Skull

ADP = 12 (Base)

Faith/Intellect = 5 (base)

 

-------------------------------------------------------------------
The Gear
-------------------------------------------------------------------

Right hand
+10 Fire infused Malformed Skull 514+171 damage

+10 Mace - backup weapon

Left hand
Blossom Kite Shield - roughly 5% stamina regen, 4 weight, worth it imo.

+10 Pyromancy flame

No head piece - I don't wear a headpiece, because that lets me stay below 50% equipment load, also I like to see my character so that's the second reason for not wearing a headpiece.

Smelting Demon's Armor, Looking Glass Knight Armor, or Old Knight Looking Armor - I picked Smelting Demon because it looks the nicest to me. Looking Glass Knight is heavier and has abit more defense, Old Knight Armor is lighter and could score you 1-2 more END or ADP, how you wanna put it.

Havels Boots + Gloves - Most poise per weight, don't look too bad with SD.Armor

Third Dragon Ring/Royal Soldier's Ring +2 - to achiev 50% equipment load

Cloranthy ring - Gives roughly 8.5% Stamina regen, worthed period.

4th ring - Up to you I swap between Knuckle Ring +2 so Malformed skull doesn't break to fast, since it has only 20 durability. Life Ring +2 is also an option, can never go wrong with more health otherwise you can use an elemental defense ring if you don't like above mentioned rings.

This puts me below 50% equipment burden, able to recover stamina relatively fast for a heavy armor/weapon build also don't forget about Green Blossoms!

Spells:
Flame Weapon
Great Combustion
Chaos Storm
Warmth or Great Fireball. I personally pick Warmth while invading and Great Fireball otherwise.

 

---------------------------------------------------------------
General explanation
---------------------------------------------------------------

1. Buff your weapon with Flame Weapon

2. Use Green Blossom

It's a hard build to play, very open to backstabs and punishment.

A rolling R1 will hit people 800+ damage, a forward R2 1000+. Backstabs will almost always 1-shot people if you are buffed up, and if they aren't stacking HP/50 Vigor.

This build also crushes PvE. Every hit is 1000+ on bosses, it 1-shots almost every enemy in the game. Again, be very careful of the low durability of Malformed Skull in PvE as it tends to break fast. If you use this weapon in PvE farm multiple Malformed Skulls or heavily stock up on Repair Powder.

Some PvP footage using the Malformed Skull:
 


<< Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Next >>