About time to finish my h2h to 90.

Admin | July 27, 2012

Limited edition keychains

Got these in today, with only a limited supply!

I always wanted to get my hands on one of these keychains, but unfortunately in the past I was too late and there were only like 2,000 units sold. Recently when I saw a post on the POL site there’s keychains in stock again to get your moogle hat I didn’t hesitate to purchase a pair.

Admin | July 13, 2012

FFXI update #68: Athos Tabard

Athos Tabard 1/2

Happy b-day to myself!

Admin | May 06, 2012


Been waiting for this game for awhile, but finally got it in and just got started. Graphics look not bad and it’s playable with controller will post updates soon!

Also, will make an update about FFXI soon™.

Admin | May 01, 2012

FFXI update #66: Athos Tights


Admin | April 25, 2012

FFXI update #65: Mekira!

1/17. RNG gods are on my side.

Admin | April 01, 2012

FFXIV update #10: Ifritís Axe.

200 Tapers spent, 40 Ifrits killed. Finally got my 10th Inferno Totem on the 40th Ifrit kill. I haven’t seen any weapons drop ever since my 5th kill.

Now I can quit till 1.22 or 2.0, because DRG and WAR is shit for Cutter’s Cry or any of the dungeons anyway.

I don’t want to level any DoM classes/jobs, because it’s boring, and melee are only useful for Ifrit or Moogle maybe so there’s nothing else to do in this game for the moment. And I want the new Darklight gear, but at this rate I don’t see it getting anytime soon due the fact I never get invited to dungeons, because I have not leveled the propper jobs. So, maybe 1.22 is more melee friendly. If not guess I’ll just hiatus till 2.0 comes. I’m really bored of standing in Ul’dah and hoping I get an invite. And I think It’s a fucking waste of time standing in Ul’dah half the time not even consistant invites, it’s hardly worth the effort. Also, the fact that Darklight gear droprate is so low means I’d never get to see it drop. Thus playing this current patch is rather pointless to me seeing as I don’t get any invites to dungeons.

However I don’t hold this against my LS, it’s just the fault of Square-Enix for making fucking horrible boss mechanics with only favoring certain jobs and making other classes useless. Class stacking is a pretty stale strategy, this isn’t 2005, but That’s typical Square-Enix. That being said, this is not me being emo, because I have only been playing for about 5 weeks now. This is Square-Enix being horrible at creating boss mechanics which are stale as fuck. And seeing as I can’t get most out of this game I ddon’t see the reason continue playing at this rate, and I can just move to another game that does satisfy my needs.

I’m currently only playing WoW once or twice a week due actively playing FFXIV, because I was kinda enjoying it, but due recent frustrations in FFXIV I’ve been playing more actively. Also, I always have a spot for raids in WoW, so I can’t see the possible chance of FFXIV ever replacing WoW for me.

Admin | March 30, 2012

WoW update #29: Epix

Two new heroic drops for my Warrior this week, first the random low chance ring and the Heroic Trinket from Ultraxion.

Slowly getting up there, and itemlevel is going up!

Click on image to enlarge.

Click on image to enlarge.

Click on image to enlarge.

Square-Enix is the most horrible company on this planet within the universe when it comes to designing boss mechanics. I must give Blizzard credit at the very least no matter how horrid to fuck up a class or how bad they nerf the class it’s still very much balanced much better than either jobs Square-Enix ever has designed. In FFXI it’s a joke how much people use to stack BLMs, because it’s much more efficient due the boss being physical resistant, however the FFXI developement team has learned from these mistakes and with introducing Abyssea/Voidwatch content they made it balanced so every job was useful. As for WoW you pretty much bring a balanced makeup of Melee and Ranged classes there’s rarely a case that you would find ONLY stacking ranged classes cause melee classes would be “useless”.

Now patch 1.21 brougt new dungeons. You would assume Square-Enix has learned from their mistakes in FFXI and would release interesting content, but no. Square-enix has shown to be incompetent yet once again. As this day I always say “Bring the player, not the class.” As mentioned before Square-enix is really horrible when it comes to making MMO boss mechanics the new dungeon boss mechanics are simply horrible. It’s no the player base, it’s the horrible design that Square-enix deisngs. They are making bosses yet again only favoring BLM this is absolutely the stale, stagnant and linear strategy you can every think off. Stacking classes is boring and so old this is not 2005.

Let’s take Chimera for example.


How many classes are there? There’s 7, how many tend to be useful? 3 to 4 No one gives a fuck about MNK, DRG & PLD. Not when you can just manaburn everything, also BLM take the minimum amount of damage the fact its a ranged class meaning less mana spent for WHMs. For a game with this shitty and linear strategy setup I can’t imagine how they even dare to charge for this game with minimal effort, you can’t even call the content half decent at this point, because it’s not. If you look at WoW, or even FFXI now the content of Voidwatch/Abyssea is tenfold better than FFXIV for a couple of reasons.

o Variety
o Rewarding
o Balanced
o Not reused shitty mechanics
o Fun

You say let’s go overstack BLM like FFXI old days. Except in old FFXI Warriors and Samurai had a purpose making a skillchain, however that concept has completely disappeared in FFXIV. Overall this is not a bad game it contains horrible ideas and many flaws are that completely old and strategies like this are very stagnant. Not least horrible mechanic could possibly exist in this universe. Makes me wonder if the word “incompetent” has ever crossed their minds? It’s for people that can’t get results.

This is so typical Square-Enix where you only favor one DPS class, and rest of the other classes are dead as fuck. This is no surprise why the subscriptions FFXIV has is below 100k and FFXI is still rocking 300k subscribers. I do enjoy playing FFXIV, but it’s these fucking shitty horrible mechanics they are releasing that makes me not want to play this game. Ifrit was the atleast abit interesting boss encounter they have released and FFXIV has been released since 2010, ofcourse that’s appart from the horrid server delay and if you are caught being stuck while using a WS goodluck avoiding fire on the ground without sliding 20 yards away with your dead body.

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